Showing posts with label writing exercise. Show all posts
Showing posts with label writing exercise. Show all posts
Tuesday, October 7, 2014
Question of the Day (Day 48): Knowledge In Death
Say your character was offered the chance to know how and/or when they would perish. How would they react to this? That is, would they want to find out their fate? Would they rather be blissfully ignorant instead?
Monday, October 6, 2014
Question of the Day (Day 47): Breaking Ice
Some characters are outgoing and talkative, some are introspective and slow to strike up conversation, most are somewhere in between. No matter a character's inclination, they will occasionally find themselves in a position where they want to strike up a conversation or casually gather information from a stranger.
How a character breaks the ice can say a lot about themselves, especially since this is effectively a character's introduction to whomever they are talking to. Will your character energetically burst into another conversation shouting a greeting? or quietly wait for the topic to shift to one that they can introduce themselves as an expert on? There exist many ways to start a conversation, what's your character's go-to method?
How a character breaks the ice can say a lot about themselves, especially since this is effectively a character's introduction to whomever they are talking to. Will your character energetically burst into another conversation shouting a greeting? or quietly wait for the topic to shift to one that they can introduce themselves as an expert on? There exist many ways to start a conversation, what's your character's go-to method?
Tuesday, September 30, 2014
Question of the Day (Day 46): Duty VS Family
Some characters have a strong obligation towards their duty. If not their profession, then towards some goal or mission. Regardless of their commitment, sometimes your character may find themselves in a situation where they must choose between their duty or their family. What would they choose? How does this affect them, their loved ones, and the task at hand ?
Monday, September 15, 2014
Question of the Day (Day 45): Room to Grow
Most people's values, beliefs, or even personalities change over time. A person in his mid-thirties is rarely going to find value in the same things he did when he was a teenager. When making a character one thing that can add more depth to them is to decide on something that they have changed their minds regarding. Either they no longer value something they once did, or they now value something they did not care for. Alternately, you can create a character with a value or opinion that you intend for them to 'grow out of' as the game progresses.
Has your character's opinion on something changed? Is it possible that an existing opinion or value might change? How has your character grown? How will or can they grow?
Has your character's opinion on something changed? Is it possible that an existing opinion or value might change? How has your character grown? How will or can they grow?
Tuesday, September 2, 2014
Question of the Day (Day 43): Bust A Move
How does your character fair when it comes to dancing? Do they loathe it? Do they spring to the floor at any given moment? Do they have some slick moves to show off?
Question of the Day (Day 42): Mistakes were Made
If every character reacted perfectly to every situation, they would become boring, sapping all the tension from their interactions and the greater narrative as a whole. Characters should fumble every now and then, they should stumble and fall. They should make a wrong call, come to a snap judgement, or get lost, maybe not all the time, but every now and then.
What was the most recent mistake that your character has made?
What was the most recent mistake that your character has made?
Tuesday, August 19, 2014
Question of the Day (Day 41): Truth VS Hope
Major plot twists can affect your character's will directly, such as the revelation that the major villain they've been conspiring to defeat all along is actually a long lost family member. These traumatic pieces of information can have the most profound effect on your character's very being. Would your character rather have this information at hand or live ignorantly in bliss?
Wednesday, August 6, 2014
Question of the Day (Day 38:) What's in a Name?
When creating a character, one of most surprisingly time-consuming parts is often picking the character's name. A character's name s a sort of ambassador to the character, it introduces them to the world and can give a little snippet of their personality.
Sometimes the name is chosen by the character, sometimes it is assigned by a caregiver or authority figure, but it almost always has some sort of meaning to the player (even if it is chosen simply as a pun or because it sounds cool.)
To the character themselves, it my not have any particular symbolism or meaning, but what does your character's name mean for the character?
Tuesday, August 5, 2014
Question of the Day (Day 37): Ascension
Your character has suddenly been promoted in rank to one of, if not the highest, ranking of an organization. Perhaps they have become ruler of an empire or highest ranking official of a company. They have been entrusted with a great amount of power and responsibility. How does your character feel about accepting this newfound position?
Sunday, August 3, 2014
Question of the Day (Day 36): Crypt
So what would your character do if they found themselves stuck in a crypt of some sort? You know, catacombs, tombs, etc. How would they react if there seemed to be no way out? Have they experienced such fear before? What was it like?
Thursday, July 31, 2014
Question of the Day (Day 35): If you can chose to be something different
What if you chosen wrong, something that you didn't want to do or something that you wanted to change because that you didn't like. What if you could change the profession of your character to something that you would have wanted, what would it be and why?
Tuesday, July 29, 2014
Question of the Day (Day 34): A Step Away From Greatness
What holds your character back from reaching their true potential? Whether it be their true potential as a being, their value as a leader, etc. Is it inner conflict? A remnant of the past they refuse to let go?
Monday, July 28, 2014
Question of the Day (Day 33): Associates
When your character was growing up, the company they kept said a lot about them and your character would likely have learned a great deal from them. What sort of people did your character associate with in their formative years?
Sunday, July 27, 2014
Question of the Day (Day 32): Accusations
Describe an instance in which your character was wrongly accused of something, and how they reacted to this accusation, whether it be about murder or stealing a stinkin' paperclip.
Monday, July 21, 2014
Question of the Day (Day 31): Limitations
A character's skill set or areas of expertise can provide a solid foundation for how they approach problems or interact with the world at large. But perhaps equally important are the blind spots in their skill set, abilities that the character have a hard time learning or simply refuse to learn.
What skills or situations is your character simply useless at?
What skills or situations is your character simply useless at?
Wednesday, July 16, 2014
Question of the Day (Day 30): Reflection
What does your character think of themself? Are they proud of who they've become, do they hate who they are?
Thursday, July 10, 2014
Question of the Day (Day 27): Time for Breakfast!!!
The mornings cam have many different questions that need to be answered, sometimes it "Hmm which set of armor should I wear today?" Or for others its "should I leave my hair like this or not?"
But the one thing we can all sometimes ask our self is "What to eat for breakfast?" What would your character eat for breakfast (if they do or not) and what would be their favorite thing to eat in the morning.
But the one thing we can all sometimes ask our self is "What to eat for breakfast?" What would your character eat for breakfast (if they do or not) and what would be their favorite thing to eat in the morning.
Sunday, July 6, 2014
Question of the Day (Day 26): Motto
What's your character's motto/a common saying of theirs? For example, it could be "Fiddlesticks!" they say in times of frustration to "I will annihilate you with the force of ten thousand baby penguins!" in times of dire combat when they gain the upperhand.
Saturday, July 5, 2014
Question of the Day (Day 25): Lines in the Sand
Here's a question that is a bit more
fun to answer for a villain.
Every character draws a line in the
sand at some point, some self imposed limit that they will not cross
and vow never to cross. Would your character use poison or biological
weapons? Would they overlook a group of bandits extorting the rich,
but turn on those same bandits for selling the rich into slavery?
Would they kill an innocent person? Even if it would save a
town?
Where is your character's personal line in the sand?
Where is your character's personal line in the sand?
Friday, July 4, 2014
Question of the Day (Day 24): Puzzles
So I've been thinking about puzzles lately. Why? Because I am terrible at them, specifically with Jumping Puzzles in Guild Wars 2. They drive me bonkers, I tell you!
That aside, what are your character's thoughts on puzzles? Do they like them? Hate them? Any particular kinds of puzzles? What about mazes? Riddles? Even puzzles of the heart!
That aside, what are your character's thoughts on puzzles? Do they like them? Hate them? Any particular kinds of puzzles? What about mazes? Riddles? Even puzzles of the heart!
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